STATUS CHAPTER 4
Some readers appreciate all the numbers and data related to character growth. Or, with this book, their favorite character. I made this a standalone chapter. You may skip this or read at your pleasure. Your reading enjoyment should remain unaffected, regardless of the choice.
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NAME: Tanner
AFFINITY: (MIND)(RARE) Arcane (EPIC)
TITLES:
* PREFECT FOUNDATION (MAJOR); GRANTS + 10 TO ALL DAMAGE. + 1 TO EACH ATTRIBUTE PER LEVEL. + 25% TO ALL EXPERIENCE GAINED.
* INHERITOR (MINOR); YOU HAVE SOMETHING WAITING FOR YOU.
* DISCIPLE (MAJOR); + ADDITIONAL 10% TO ALL DAMAGE CAUSED.
TIER: 1
LEVEL: 11
CLASS: (UNIQUE) ARCANE MASTER; (+ 8 TO ARCANE POINTS, + 3 TO BODY, +4 TO MIND, +5 FREE ATTRIBUTES PER LEVEL.)
ATTRIBUTE POINTS
ARCANE POINTS (AP): 1,809 FREE POINTS: 5
BODY: 304
MIND: 305
TALENTS:
* ARCANE MANIPULATION (LEVEL 5) ABLE TO SENSE ARCANE ESSENCE AND SHAPE ARCANE ESSENCE.
ABILITIES:
* INVENTORY (SOUL BOUND).
* ELDRITCH LANGUAGE.
* ARCANE CASTING; USE OF THE ARCANE ESSENCE SPECTRUM.
* PERCEPTION; GROWING UP IN A HOSTILE ENVIRONMENT HAS GIVEN THE ABILITY TO PERCEIVE HOSTILE INTENT FROM OTHERS AND SPOT THE UNSEEN OR HIDDEN.
SPELLS:
* ARCANE BOLT; INSTANT; 10 AP PER MISSILE, CAST 1 EACH; MISSILES COMPOSED OF ARCANE ESSENCES. 1 BOLT ADDED EVERY 5 LEVELS. RANGE LINE OF SIGHT.
* ARCANE EXPLOSION; INSTANT; 50 AP PER USE, CASTER CAN FOCUS ARCANE ENERGIES ON A SINGLE OBJECT OVERLOADING TO THE POINT OF EXPLOSIVE FAILURE. DAMAGE BONUSES APPLY. RANGE LINE OF SIGHT. NO COOL DOWN.
* ARCANE SHIELD; INSTANT; 20 AP PER USE, CASTS A SHIELD EFFECT AROUND SELF. USING HARDENED ARCANE ESSENCES. SHIELD TAKES LIMITED DAMAGE BEFORE DISRUPTION. RANGE SELF.
* ARCANE WEAPONS; INSTANT; 20 AP PER USE, CASTS A WEAPON OF HARDENED, SHARPENED ARCANE ESSENCES WEAPON DOES NORMAL DAMAGE FOR THE DURATION OF THE FIGHT. RANGE SELF. ALL DAMAGE BONUSES APPLY.
SKILLS:
* MENTOC WAY (EXPERT, DISCIPLE); ABLE TO USE THE FIGHTING ARTS OF THE MENTOC ISLANDS.
* IDENTIFY; COST 1 AP PER USE. ABLE TO SEE THE NAME, LEVEL, AND CLASS OF AN OBJECT OR CREATURE. UNABLE TO USE ON ANYTHING 5 LEVELS ABOVE OR HIGHER.
* ARCANE STUDY: USES ARCANE ENERGY FOR INCREASED EFFECT. ABLE TO COMPREHEND, UNDERSTAND, AND RETAIN, THE WRITTEN WORD IN AN ACCELERATED MANNER.
* MEDITATION.
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NAME: Claire
AFFINITY: (MIND)(RARE) Primal (EPIC)
TITLES:
* PREFECT FOUNDATION (MAJOR); GRANTS + 10 TO ALL DAMAGE. + 1 TO EACH ATTRIBUTE PER LEVEL. + 25% TO ALL EXPERIENCE GAINED.
TIER: 1
LEVEL: 11
CLASS: (UNIQUE) PRIMAL MASTER; (+ 8 TO PRIMAL POINTS, + 3 TO BODY, +4 TO MIND, +5 FREE ATTRIBUTES PER LEVEL.)
ATTRIBUTE POINTS
PRIMAL POINTS (PP): 1,809 FREE POINTS: 5
BODY: 304
MIND: 305
TALENTS:
TALENTS:
* PRIMAL STUDY (LEVEL 8); ABLE TO COMPREHEND, UNDERSTAND, AND RETAIN, THE WRITTEN WORD IN AN ACCELERATED MANNER USING PRIMAL ENERGIES AT NO COST.
* PRIMAL MANIPULATION (LEVEL 6); ABLE TO SENSE AND SHAPE PRIMAL ESSENCES.
ABILITIES:
* INVENTORY (SOUL BOUND).
* ELDRITCH LANGUAGE.
* PRIMAL CASTING; USE OF THE PRIMAL ESSENCE SPECTRUM.
SPELLS:
* PRIMAL BOLT; INSTANT; 10 PP, PER BOLT, CAST 1 EACH; BOLTS COMPOSED OF PRIMAL ESSENCES. DAMAGE BONUSES APPLY. 1 MISSILE ADDED EVERY 5 LEVELS. RANGE LINE OF SIGHT.
* WALL OF BRAMBLES; INSTANT; 30 PP, CASTS A DENSE WALL OF PLANT LIFE, 10 FT HIGH X 10 FT LONG X 3 FT WIDE. PLACE ANYWHERE, CAN BE CONNECTED FOR LONGER, HIGHER, OR WIDER.
* BREATH OF SPRING; INSTANT; 50 PP PER CAST A FRESH BREEZE FLOWS FROM THE CASTER, BRINGING FORTH ALL MANNER OF GOOD THINGS. AFTER ALL IT’S SPRING. MINOR HEALS, (WITH A BOOST TO MANA AND STAMINA.)
SKILLS:
* PRIMAL SCREAM (CLASS SKILL); ABILITY TO SCREAM AND STUN OPPONENTS OR INTERRUPT SPELL CASTING.
* EXOTIC WEAPON.
* MEDITATION.
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NAME: Connie
AFFINITY: (MIND) (RARE) CELESTIAL (EPIC)
TITLES:
* PREFECT FOUNDATION (MAJOR); GRANTS + 10 TO ALL DAMAGE. + 1 TO EACH ATTRIBUTE PER LEVEL. + 25% TO ALL EXPERIENCE GAINED.
TIER: 1
LEVEL: 11
CLASS: (UNIQUE) MAGE OF CELESTIAL INTENT; (+8 TO DP, +3 TO BODY, + 4 TO MIND, + 5 FREE ATTRIBUTES PER LEVEL.)
ATTRIBUTE POINTS
CELESTIAL POINTS (CP): 1,809 FREE POINTS: 5
BODY: 304
MIND: 305
TALENTS:
* CELESTIAL MANIPULATION; ABLE TO SENSE CELESTIAL ESSENCE.
* HEAL / HARM; NATURAL ABILITY TO HEAL OTHERS. WHAT CAN BE FIXED CAN BE BROKEN.
ABILITIES:
* INVENTORY (SOUL BOUND).
* ELDRITCH LANGUAGE.
* CELESTIAL CASTING; USE OF THE CELESTIAL ESSENCE SPECTRUM
SPELLS:
* HEALING / HARM TOUCH; INSTANT 30 CP. WITH JUST A TOUCH YOU CAN HEAL OR HARM YOUR PATIENTS OR VICTIMS. (TALENT NOW IN EFFECT.)
* RANGED HEAL / HARM; INSTANT 30 CP NOW ABLE TO CAST HEALING OR HARM FROM A DISTANCE. (TALENT NOW IN EFFECT.)
* DIVINE CLEANSE; INSTANT, CHANNELED 50 CP. REMOVES HARMFUL CURSE EFFECTS. 5 MP PER SECOND TO CHANNEL AFTER INITIAL CAST.
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* INFERNAL CURSE; 2 SECOND DELAY, 50 DP, CASTS CURSES ON VICTIMS, RANDOM EFFECT. RANGE 50 FT.
* DIVINE JUDGMENT; INSTANT, CAST 50 CP, A SPEAR OF COMBINED INFERNAL AND CELESTIAL ESSENCE DESCENDS FROM THE HEAVENS, HITTING THE TARGET FOR INTIAL DAMAGE AND DAMAGE PER SECOND FOR 10 SECONDS, CURSE APPLIED. ALL DAMAGE BONUSES APPLY.
* CELESTIAL BOLT; INSTANT; 10 CP, PER BOLT, CAST 1 EACH; BOLT COMPOSED OF CELESTIAL ESSENCES, DAMAGE BONUSES APPLY. 1 BOLT ADDED EVERY 5 LEVELS. RANGE LINE OF SIGHT.
SKILLS:
* EMPTY HAND; TRAINED IN THE EMPTY HAND STYLE, LONG FIST.
* PARTY STATUS; ABILITY TO KEEP A STATUS MENU OF THE ENTIRE PARTY TRACKING ALL HIT AND MANA POINTS.
* DIVINE STUDY: USES CELESTIAL ENERGY FOR INCREASED EFFECT. ABLE TO COMPREHEND, UNDERSTAND, AND RETAIN, THE WRITTEN WORD IN AN ACCELERATED MANNER.
* MEDITATION.
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NAME: Jackson
AFFINITY: (BODY)(RARE) PSIONIC (EPIC)
* PREFECT FOUNDATION (MAJOR); GRANTS + 10 TO ALL DAMAGE. + 1 TO EACH ATTRIBUTE PER LEVEL. + 25% TO ALL EXPERIENCE GAINED.
TIER: 1
LEVEL: 11
CLASS: (EPIC / UNIQUE) OMNIKINETIC (LIMITED EVOLVED) (+ 4 TO HIT POINTS, + 4 TO MANA POINTS, + 4 TO BODY, + 4 TO MIND, +4 FREE ATTRIBUTES PER LEVEL.)
ATTRIBUTE POINTS
HIT POINTS (HP): 905 FREE POINTS: 4
MANA POINTS (MP): 905
BODY: 305
MIND: 305
TALENTS:
* PRECOGNITION.
SPELLS:
* PSIONIC BLAST; INSTANT, 10 MP, SPELL CAUSES DAMAGE AND PAIN HAS A 10% CHANCE TO INTERRUPT SPELL CASTING. DAMAGE BONUS APPLIES.
* PSIONIC WAIL; INSTANT, 20 MP, SPELL INTERRUPTS THE SYNAPTIC NERVES IN THE BRAIN STEM STUNNING 1 TO 3 VICTIMS FOR UP TO 1 MINUTE DURATION, MINUS 10 SECONDS PER LEVEL ABOVE THE CASTER. 50 DAMAGE UPON END OF STUN, STUN ENDS WHEN ATTACKED OR DURATION HAS ENDED.
* MANIPULATE OBJECTS (WEIGHT); INSTANT, 20 MP PER CAST, CASTER CAN INCREASE OR DECREASE AN OBJECTS WEIGHT. BE IT A SWORD, ARMOR. A STONE OR EVEN A GRAIN OF SAND. + OR – 10 POUNDS PER CAST. EFFECTS ARE TEMPORARY.
* MANIPULATE OBJECTS (WEIGHT); INSTANT, 20 MP PER CAST, CASTER CAN CAUSE EMBRITTLEMENT OR DUCTILITY IN OBJECTS. NOTE: SOME ITEMS TAKE MORE EFFORT. MULTIPLE CAST MAY BE NEEDED TO GAIN THE DESIRED EFFECTS .
* TRIP; CAST CAN USE TELEKINETIC FORCE TO TRIP AN OPPONENT.
* PYROKINESIS (OBJECTS); INSTANT 30 MP PER CAST, ABILITY TO HEAT AN OBJECT UNTIL COMBUSTION. NOTE: SOME ITEMS TAKE MORE EFFORT. MULTIPLE CAST MAY BE NEEDED TO GAIN EFFECTS DESIRED.
* PSIONIC BOLT; INSTANT; 10 MP, PER BOLT, CAST 1 EACH; BOLT COMPOSED OF PSIONIC ESSENCES, DAMAGE BONUSES APPLY. 1 BOLT ADDED EVERY 5 LEVELS. RANGE LINE OF SIGHT.SKILLS:
* WEAPON USE; TRAINED SPEAR USER
* MEDITATION.
* STUDY.
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NAME: Milly
AFFINITY: (MIND) (RARE) TEMPEST (EPIC)
TITLES:
* PREFECT FOUNDATION (MAJOR); GRANTS + 10 TO ALL DAMAGE. + 1 TO EACH ATTRIBUTE PER LEVEL. + 25% TO ALL EXPERIENCE GAINED.
TIER: 1
LEVEL: 11
CLASS: (EPIC / ADVANCED) STORM RIDER; (+ 2 TO HIT POINTS, + 4 TO MANA POINTS, + 2 TO BODY, + 4 TO MIND, +4 FREE ATTRIBUTES PER LEVEL.)
ATTRIBUTE POINTS
HIT POINTS (HP): 903 FREE POINTS: 4
MANA POINTS (MP): 905
BODY: 303
MIND: 304
TALENTS:
* MARKET SENSE.
SPELLS:
* ENERGIZE; INSTANT; 20 MP, IMBUE WEAPON WITH LIGHTENING ADDS ELETRICAL DAMAGE AND A 10% CHANCE TO LOCK THE TARGET’S MUSCLES.
* THUNDER; INSTANT; 10 MP, SONIC SPELL CALLS THE SOUND OF THUNDER ON YOUR OPPONENT. INTERRUPTS SPELL CASTING CHANCE TO DEAFEN 50%. OPPONENT UNABLE TO CAST WHILE DEAF.
* LIGHTNING BOLT; INSTANT; 30 MP, CASTS A BOLT OF LIGHTNING AT OPPONENTS. CHANCE TO STUN 25%.
* RAIN DANCE; 5 SECOND CAST, 50 MP, CALLS A SMALL LOCALIZED THUNDER STORM 10 FT X 10 FT AREA. VICTIMS CAUGHT IN THE STORMS BOUNDARIES SUFFER FROM REDUCED VISIBILITY, (DECREASED CHANCE TO HIT.) 50% CHANCE TO BE STRUCK BY LIGHTENING AND 50% CHANCE TO BE STRUCK DEAF.
SKILLS:
* WEATHER PREDICTION.
* WEAPON; SPEAR.
* MEDITATION.
* STUDY.
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NAME: Mick
AFFINITY: (BODY) (RARE) PHYSIQUE (EPIC)
TITLES:
* PREFECT FOUNDATION (MAJOR); GRANTS + 10 TO ALL DAMAGE. + 1 TO EACH ATTRIBUTE PER LEVEL. + 25% TO ALL EXPERIENCE GAINED.
* TITAN’S BODY (MAJOR); DOUBLES ALL PHYSICAL ATTRIBUTES GAINED PER LEVEL.
TIER: 1
LEVEL: 11
CLASS: (EPIC / ADVANCED) TITAN OF BATTLE (BULWARK); (+ 4 TO HIT POINTS, + 2 TO MANA POINTS, + 6 TO BODY, + 2 TO MIND, +2 FREE ATTRIBUTES PER LEVEL.)
ATTRIBUTE POINTS
HIT POINTS (HP): 910 FREE POINTS: 2
MANA POINTS (MP): 903
BODY: 314
MIND: 303
TALENTS:
* STAND FAST.
SPELLS:
* AURA OF FEAR; INSTANT; 20 MP DURATION 1 MINUTE, CASTS A FEAR EFFECT IN A 10 FT RADIUS IN FRONT OF THE TITAN. 10% CHANCE FOR OPPONENT TO FLEE. 20% FOR OPPONENT TO FREEZE IN PLACE.
SKILLS:
* SHIELD BASH; * TITAN’S SMASH; INSTANT; 30 MP, A FORCEFUL USE OF THE SHIELD AS A WEAPON, UP TO THREE OPPONENTS. DAMAGE BONUSES APPLY. 10% CHANCE TO KNOCK OPPONENT OFF BALANCE.
* TITAN’S SLASH; INSTANT; 30 MP, A SWEEPING SWORD SLASH UP TO THREE OPPONENTS. ALL DAMAGE BONUSES APPLY.
* TAUNT; BATTLE CRY; INSTANT; 50 MP, AN IRRESISTIBLE CALL TO BATTLE AFFECTS UP TO FIVE OPPONENTS. AFFECTED TARGETS ARE -20% TO ALL STATUSES.
* BATTLE ROAR; INSTANT; 20 MP, A FRIGHTENING ROAR ISSUES FORTH CAUSING A FEAR EFFECT. THOSE AFFECTED HAVE A 5% CHANCE TO FLEE AND A 10% CHANCE TO FREEZE IN TERROR. MULTIPLE USES STACK.
* WEAPON USE; TRAINED WITH SHIELD AND SWORD.
* MEDITATION.
* STUDY.
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NAME: Lilli
AFFINITY: (BODY) (RARE) PHYSIQUE (EPIC)
* PREFECT FOUNDATION (MAJOR); GRANTS + 10 TO ALL DAMAGE. + 1 TO EACH ATTRIBUTE PER LEVEL. + 25% TO ALL EXPERIENCE GAINED.
* TITAN’S BODY (MAJOR); DOUBLES ALL PHYSICAL ATTRIBUTES GAINED PER LEVEL.
TIER: 1
LEVEL: 11
CLASS: (EPIC / ADVANCED) TITAN OF THE SWORD; (+ 4 TO HIT POINTS, + 2 TO MANA POINTS, + 6 TO BODY, + 2 TO MIND, +2 FREE ATTRIBUTES PER LEVEL.)
ATTRIBUTE POINTS
HIT POINTS (HP): 910 FREE POINTS: 2
MANA POINTS (MP): 903
BODY: 314
MIND: 303
TALENTS:
* GRACEFUL.
SPELLS:
* AURA OF FEAR; INSTANT; 20 MP DURATION 1 MINUTE, CASTS A FEAR EFFECT IN A 10 FT RADIUS IN FRONT OF THE TITAN. 10% CHANCE FOR OPPONENT TO FLEE. 20% FOR OPPONENT TO FREEZE IN PLACE.
SKILLS:
* DAZZLING FOOTWORK; INSTANT; 30 MP, AN IRRESISTIBLE CALL FOR OPPONENTS TO FOLLOW THESE DANCE LIKE MOVES, PULLING UP TO FIVE OPPONENTS OFF BALANCE AND UNABLE TO RETURN STRIKES. UP TO FIVE OPPONENTS. AFFECTED TARGETS ARE -20% TO ALL STATUSES. 10% CHANCE TO KNOCK OPPONENT OFF BALANCE.
* TITAN’S SLASH; INSTANT; 30 MP, A SWEEPING SWORD SLASH UP TO THREE OPPONENTS. ALL DAMAGE BONUSES APPLY.
* PHANTOM SWORD; INSTANT; 50 MP, SUMMONS A GHOSTLY COMPANION SWORD TO FIGHT ALONGSIDE THE TITAN. THE SWORD DOES 50% DAMAGE OF THE TITAN, ALL DAMAGE BONUSES APPLY. THE SWORD REMAINS UNTIL DESTROYED.
* INTIMIDATING STARE; INSTANT; 20 MP, THE TITAN GLARES AT HER OPPONENTS, CAUSING A FEAR EFFECT. THOSE AFFECTED HAVE A 5% CHANCE TO FLEE AND A 10% CHANCE TO FREEZE IN TERROR. MULTIPLE USES STACK.
* KAWANKISTU; ELVEN SWORD FORM OF MARTIAL ARTS.
* MEDITATION.
* STUDY.
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NAME: Iris
AFFINITY: (MIND) (RARE) NATURE (EPIC)
* PREFECT FOUNDATION (MAJOR); GRANTS + 10 TO ALL DAMAGE. + 1 TO EACH ATTRIBUTE PER LEVEL. + 25% TO ALL EXPERIENCE GAINED.
TIER: 1
LEVEL: 11
CLASS: (EPIC / UNIQUE) MAGUS (EVOLVED); (+ 4 TO HIT POINTS, + 4 TO MANA POINTS, + 4 TO BODY, + 4 TO MIND, +4 FREE ATTRIBUTES PER LEVEL.)
ATTRIBUTE POINTS
HIT POINTS (HP): 905 FREE POINTS: 4
MANA POINTS (MP): 905
BODY: 305
MIND: 305
TALENTS:
* GARDENING.
SPELLS:
* SHAPE CHANGE; INSTANT; 100 MP, CAT FORM. ABILITY TO CHANGE INTO A MEDIUM SIZE GOLD FOREST HUNTER.
* GROW PLANTS; THIS IS A CHANNELED SPELL MAY DAMAGE THE PLANT.
* GRASPING VINES; INSTANT; 50 MP, CAST A 10 FT DIAMETER AREA OF VINES THAT HOLD AND DAMAGE OPPONENTS. DAMAGE IS 5 HIT POINTS PER SECOND FOR DURATION OF THE SPELL (1 MINUTE PER CAST.)
* SUMMON PLAGUE (INSECTS); 2 SECOND CAST, 20 MP SUMMON SMALL SWARM OF INSECTS TO FIGHT ON YOUR BEHALF.
* CURE; INSTANT; 20 MP, POISONS
* MANA BOLT; INSTANT; 10 MP PER CAST, 4 EACH BOLTS PER CAST.
* RANGED HEAL; INSTANT; 30 MP.
* HEALING TOUCH; INSTANT; 20 MP. HEALS WITH A TOUCH.
SKILLS:
* NATURE’S STRIDE; INSTANT; 20 MP, ABLE TO MOVE THROUGH NATURAL ENVIRONMENTS WITHOUT A TRACE. DURATION 30 MINUTES.
* COMMUNICATE WITH NATURE; INSTANT, 2 MP, COMMUNICATE WITH PLANTS, OR INSECTS, OR ANIMALS. DURATION 30 MINUTES.
* MEDITATION.
* STUDY.
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NAME: Karnna
AFFINITY: (MIND) (RARE) NATURE (EPIC)
* PREFECT FOUNDATION (MAJOR); GRANTS + 10 TO ALL DAMAGE. + 1 TO EACH ATTRIBUTE PER LEVEL. + 25% TO ALL EXPERIENCE GAINED.
* TITAN’S BODY (MAJOR); DOUBLES ALL PHYSICAL ATTRIBUTES GAINED PER LEVEL.
TIER: 1
LEVEL: 11
CLASS: (EPIC / ADVANCED) TITAN OF THE AXE; (+ 4 TO HIT POINTS, + 2 TO MANA POINTS, + 6 TO BODY, + 2 TO MIND, +2 FREE ATTRIBUTES PER LEVEL.)
ATTRIBUTE POINTS
HIT POINTS (HP): 910 FREE POINTS: 2
MANA POINTS (MP): 903
BODY: 314
MIND: 303
TALENTS:
* VIGOR.
SPELLS:
* AURA OF FEAR; INSTANT; 20 MP DURATION 1 MINUTE, CASTS A FEAR EFFECT IN A 10 FT RADIUS IN FRONT OF THE TITAN. 10% CHANCE FOR OPPONENT TO FLEE. 20% FOR OPPONENT TO FREEZE IN PLACE.
SKILLS:
* AXES FLASH; INSTANT; 30 MP, A HYPNOTIC LIGHT REFLECTS OFF OF THE AXE HEAD CAUSING BLINDNESS IN OPPONENTS. UP TO FIVE OPPONENTS. OFF BALANCE AND UNABLE TO RETURN STRIKES. EFFECTED TARGETS ARE -20% TO ALL STATUSES. CHANCE TO KNOCK OPPONENT OFF BALANCE 10%
* TITAN’S SLASH; INSTANT; 30 MP, A SWEEPING AXE SLASH UP TO THREE OPPONENTS. ALL DAMAGE BONUSES APPLY.
* AXE STORM; INSTANT; 50 MP, SUMMONS A SHOWER OF AXES FALLING FROM THE SKY IN A 10 FOOT RADIUS IN FRONT OF THE CASTER. EACH HIT DOES 4 TO 15 DAMAGE.
* CLEAVE; INSTANT, 20 MP, ABILITY TO GENERATE EXTRA FORCE WITH YOUR AXE FOR EXTRA DAMAGE DAMAGE DOUBLED WHEN IN EFFECT.
* WEAPON SKILLS; TRAINED WITH THE GREAT-AXE.
* MEDITATION.
* STUDY.
NAME: Dylan
AFFINITY: (MIND) (RARE) ELEMENTAL (EPIC)
* PREFECT FOUNDATION (MAJOR); GRANTS + 10 TO ALL DAMAGE. + 1 TO EACH ATTRIBUTE PER LEVEL. + 25% TO ALL EXPERIENCE GAINED.
* ELEMENTAL INTERPRETER (MAJOR); GRANTS UNDERSTANDING OF EARTH, FIRE, AIR, AND WATER. + 10% DAMAGE TO ELEMENTAL SPELLS. GRANTS BONUS ATTRIBUTE POINTS TO MIND AND BODY 25% PER TIER.
TIER: 1
LEVEL: 11
CLASS: (EPIC / UNIQUE) WIZARD (EVOLVED); (+4 TO MP, + 4 TO HIT POINTS, +4 TO BODY, + 4 TO MIND, + 4 FREE ATTRIBUTES PER LEVEL.)
ATTRIBUTE POINTS
HIT POINTS (HP): 905 FREE POINTS: 4
MANA POINTS (MP): 905
BODY: 381
MIND: 381
TALENTS:
* ONE WITH THE ELEMENTS; YOU HAVE AN INNATE UNDERSTANDING OF THE 4 ELEMENTS.
* ORE SENSE.
SPELLS:
* ELEMENTAL BOLT; INSTANT; 10 MP. CASTS A BOLT OF SINGLE OR COMBINED ELEMENTAL ENERGIES. AT A SINGLE TARGET. ALL BONUSES APPLY.
* ELEMENTAL SPHERE; INSTANT; 40 MP, CASTS A LARGE EXPLOSIVE SPHERE CHARGED WITH ELEMENTAL ENERGY, (SINGLE ELEMENT ONLY) INTATIAL DAMAGE ON HIT, ADDITIONAL DAMAGE UPON EXPLOSION. ALL DAMAGE BONUSES APPLY.
* ELEMENTAL WALL; INSTANT; 40 MP, CASTS A 10 FT LONG X 10 FT HIGH X 3 FT WIDE WALL OF AN ELEMENT, DAMAGE OCCURS WHILE IN CONTACT WITH THE WALL. WALL CAN BE MOVED AFTER PLACEMENT.
SKILLS:
* COMBINE; ABLE TO COMBINE ELEMENTS FOR DIFFERENT SPELL EFFECTS.
* MEDITATION.
* STUDY.

